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Author Topic: Elevator Features  (Read 876 times)

Offline Upanddownadventures

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Elevator Features
« on: October 27, 2012, 03:52:38 PM »
I have some ideas for elevator features.
  • Blinking Lanterns with adjustable blinking speed (either constant or blinking twice only for going down)
  • Automatic elevators (The elevator goes to the top floor, the middle floor, then the bottom floor, then the top floor and so on.) The floors the elevator stops on in each direction can be set)
  • Only one button inside the elevator on two floor elevators for the lower and upper landings
  • Call button sounds
« Last Edit: November 06, 2012, 06:14:38 PM by Upanddownadventures » »

Offline Test Tower

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Re: Elevator Features
« Reply #1 on: October 27, 2012, 07:21:56 PM »
I have some ideas for elevator features.
  • Blinking Lanterns with adjustable blinking speed (either constant or blinking twice only for going down)
  • Automatic elevators (The elevator goes to the top floor, the middle floor, then the bottom floor, then the top floor and so on.) The floors the elevator stops on in each direction can be set)
  • Only one button inside the elevator on two floor elevators floor the lower and upper landings
The red one already on Todo list (I think it is requested by Beno).

Offline CrazyPokémaniac

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Re: Elevator Features
« Reply #2 on: November 01, 2012, 06:52:21 PM »
The indicator when there is a moving up or down symbol as in this video.
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Offline chiefbozx

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Re: Elevator Features
« Reply #3 on: November 01, 2012, 10:02:49 PM »
The indicator when there is a moving up or down symbol as in this video.
Can Skyscraper handle GIFs? If so, just make your image a .gif and have each frame be the next part of the arrow with like a 0.3 second delay.

Offline gooper1

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Re: Elevator Features
« Reply #4 on: November 01, 2012, 10:05:18 PM »
Can Skyscraper handle GIFs? If so, just make your image a .gif and have each frame be the next part of the arrow with like a 0.3 second delay.
I do not believe it handles animated GIFs.
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