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Author Topic: CrystalSpace 2.0  (Read 957 times)

Offline gooper1

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CrystalSpace 2.0
« on: August 01, 2012, 03:14:18 PM »
eventhorizon, you should port Skyscraper over to CS 2.0, it might solve all the bugs the Dec 25 2010 build has.
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Offline Test Tower

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Re: CrystalSpace 2.0
« Reply #1 on: August 01, 2012, 08:54:11 PM »
eventhorizon, you should port Skyscraper over to CS 2.0, it might solve all the bugs the Dec 25 2010 build has.
He already changed to OGRE version.

Offline cd7890

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Re: CrystalSpace 2.0
« Reply #2 on: August 01, 2012, 09:34:09 PM »
He already changed to OGRE version.
true
Excelsior complex creator
Floor 301,Sky I *destroyed*
Floor 98,Triton center
Floor 50,Excelsior I
Floors 150,175,200-201,Newmarsh towers,Tower I
I sip my tea on the 500th floor,why do you not understand me?
Why you stole some of my buildings?

You ****!
You must be screwing something up badly if you manage to make the entire simulator crash because of an indicator...

Offline Chris

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Re: CrystalSpace 2.0
« Reply #3 on: August 01, 2012, 11:44:47 PM »
Yeah, I don't think he'd return back to CS unless there were major issues in continuing OGRE development.

Offline gooper1

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Re: CrystalSpace 2.0
« Reply #4 on: August 02, 2012, 06:52:00 AM »
Yeah, I don't think he'd return back to CS unless there were major issues in continuing OGRE development.
Although, there are tons of bugs in the OGRE versions...I don't believe it would be really hard to transfer to CS 2.0 from CS 1.4 (I believe that is the version in the Christmas build)
I believe that CS 2.0 uses the Bullet engine, which is the same as that in the OGRE versions.
« Last Edit: August 02, 2012, 07:12:01 PM by gooper1 » »
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