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Author Topic: KW Integration Project: Combined Releases for All Buildings  (Read 167322 times)

Offline ningsama

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Re: KW Integration Project: Combined Releases for All Buildings
« Reply #1410 on: June 17, 2018, 10:09:28 AM »

1. Inside a parking elevator, with new button arrangements.



That's nice, but I have a question about the indicator.
Which indicator will you use for this project?
LED Dot-Matrix like The Emporium, Bangkok or LED Segments like Emporium Suites by Chatrium, Bangkok?
If you are too cautious when hunting elevators, you will missed a lot of chance to some of the nicest elevators. --NingSama

Offline Kan

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Re: KW Integration Project: Combined Releases for All Buildings
« Reply #1411 on: June 17, 2018, 11:58:56 AM »
That's nice, but I have a question about the indicator.
Which indicator will you use for this project?
LED Dot-Matrix like The Emporium, Bangkok or LED Segments like Emporium Suites by Chatrium, Bangkok?
I currently don't have plans to modify the floor indicators, but they look like the LED Segments indicators, with a different text size.

Offline Kan

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Re: KW Integration Project: Combined Releases for All Buildings
« Reply #1412 on: June 22, 2018, 12:07:58 AM »

22 June 2018 Release
Download links:
Patch release (if you have previous release installed)
Full release (7z) (requires 7-zip to be installed on your computer)
Full release (Zip)



Pre-requisites



Description
This release contains an update to World Management Center (full release notes available here), and some modifications to Triton Convention Center, which is my Triton Center mod that was one of my active projects in 2011. There is also a minor edit to Tranquility Conference Center as well.



Installation Instructions
1. Click on a link above and download the file.
2. Open the file with your Zip program. You should see the "buildings", "data" and other script folders.
3. Select all folders and extract them to your Skyscraper root folder. After extracting, you should be ready to open the buildings!

If you are missing any textures, please read this.



Changelog
World Management Center: Update 1
1. Fixed missing external shaft walls on some Zone 1 office levels.
2. Removed external shaft walls that were overlapping with the restroom walls on some Zone 2 office levels.
3. Minor fixes at the storage room's walls on Zone 2 office levels.
4. Added floor signs for the office express elevators' upper cars.
5. Modified elevator fixtures to more realistic version (done by Test Tower).
6. Added a wall on Stairwell 3's left side
    -There is supposed to be a utility shaft there, but I decided to add a wall to temporarily cover the area before I add the utility shaft.

Triton Convention Center
1. Re-arranged buttons in the parking, upper express, hotel service, residential service, and restaurant service elevators.
2. Added blank buttons in the freight elevator's panel, where the buttons for the 81st and 101st floors used to be.
3. Floor IDs in the simulator control panel now display the same as in the elevators.
    -This should have been done a long time ago, but at that moment I didn't know the code much, so I only changed the T2T codes without modifying the IDs in the floor section, to avoid messing up.
4. Changed elevator lobby textures on parking levels, and added remaining windows to the parking elevator lobbies.
5. Renamed upper service elevator to express service elevator, and changed its serviced floors.
    -This is so that the hotel, residential and restaurant service elevators will be used by people with service access, when traveling within the respective zones.
6. Renamed lower service elevator to office service elevator (its serviced floors are still the same).
7. Minor edits to the restaurant's and ballroom's wall and doors on the 134th-136th floors.
8. Minor edits to the upper stairs (so that you can walk between the 142nd floor and roof level more easily).
9. Changed elevator lobby signs to match with the elevators' serviced floors.
10. Changed elevator decos and shaft doors on the 131st and 134th-137th floors, for a better look.

Tranquility Conference Center
Changed entrance doors on the 1st-2nd floors, and elevator machine room door, to be external doors.
« Last Edit: June 22, 2018, 12:34:59 AM by Kan » »

Offline ecolortest

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Re: KW Integration Project: Combined Releases for All Buildings
« Reply #1413 on: June 22, 2018, 05:46:10 AM »

22 June 2018 Release
Download links:
Patch release (if you have previous release installed)
Full release (7z) (requires 7-zip to be installed on your computer)
Full release (Zip)



Pre-requisites



Description
This release contains an update to World Management Center (full release notes available here), and some modifications to Triton Convention Center, which is my Triton Center mod that was one of my active projects in 2011. There is also a minor edit to Tranquility Conference Center as well.



Installation Instructions
1. Click on a link above and download the file.
2. Open the file with your Zip program. You should see the "buildings", "data" and other script folders.
3. Select all folders and extract them to your Skyscraper root folder. After extracting, you should be ready to open the buildings!

If you are missing any textures, please read this.



Changelog
World Management Center: Update 1
1. Fixed missing external shaft walls on some Zone 1 office levels.
2. Removed external shaft walls that were overlapping with the restroom walls on some Zone 2 office levels.
3. Minor fixes at the storage room's walls on Zone 2 office levels.
4. Added floor signs for the office express elevators' upper cars.
5. Modified elevator fixtures to more realistic version (done by Test Tower).
6. Added a wall on Stairwell 3's left side
    -There is supposed to be a utility shaft there, but I decided to add a wall to temporarily cover the area before I add the utility shaft.

Triton Convention Center
1. Re-arranged buttons in the parking, upper express, hotel service, residential service, and restaurant service elevators.
2. Added blank buttons in the freight elevator's panel, where the buttons for the 81st and 101st floors used to be.
3. Floor IDs in the simulator control panel now display the same as in the elevators.
    -This should have been done a long time ago, but at that moment I didn't know the code much, so I only changed the T2T codes without modifying the IDs in the floor section, to avoid messing up.
4. Changed elevator lobby textures on parking levels, and added remaining windows to the parking elevator lobbies.
5. Renamed upper service elevator to express service elevator, and changed its serviced floors.
    -This is so that the hotel, residential and restaurant service elevators will be used by people with service access, when traveling within the respective zones.
6. Renamed lower service elevator to office service elevator (its serviced floors are still the same).
7. Minor edits to the restaurant's and ballroom's wall and doors on the 134th-136th floors.
8. Minor edits to the upper stairs (so that you can walk between the 142nd floor and roof level more easily).
9. Changed elevator lobby signs to match with the elevators' serviced floors.
10. Changed elevator decos and shaft doors on the 131st and 134th-137th floors, for a better look.

Tranquility Conference Center
Changed entrance doors on the 1st-2nd floors, and elevator machine room door, to be external doors.

plz fix a error: Script error in included file buildings/WorldMgntCenter/Elevators19-30.txt on line 546: Incorrect number of parameters

Filename: World Management Center.bld
Context: Floor range 0 to 5
Iteration Number: 0
Line Text: AddFloorIndicator 23, false, Ind2_Button, Black, right, 26 + 0.052, -55 - 0.15, 0.25, 0.25, 4.8 - 0.125 + 0.1

Offline Kan

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Re: KW Integration Project: Combined Releases for All Buildings
« Reply #1414 on: June 22, 2018, 05:51:51 AM »
plz fix a error: Script error in included file buildings/WorldMgntCenter/Elevators19-30.txt on line 546: Incorrect number of parameters

Filename: World Management Center.bld
Context: Floor range 0 to 5
Iteration Number: 0
Line Text: AddFloorIndicator 23, false, Ind2_Button, Black, right, 26 + 0.052, -55 - 0.15, 0.25, 0.25, 4.8 - 0.125 + 0.1
Are you using the latest build? Actually, I can fix this error by removing "Black" from the code, so that you don't need to use the latest build.

Edit: I fixed this error. Extract this file to the buildings folder.
« Last Edit: June 22, 2018, 11:52:58 AM by Kan » »

Offline ecolortest

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Re: KW Integration Project: Combined Releases for All Buildings
« Reply #1415 on: June 22, 2018, 10:31:52 PM »
Are you using the latest build? Actually, I can fix this error by removing "Black" from the code, so that you don't need to use the latest build.

Edit: I fixed this error. Extract this file to the buildings folder.
another probem: Script error on line 484: Incorrect number of parameters

Filename: World Management Center.bld
Context: Floor -1
Function: MainPanelIndicator
Function call line: 496
Line Text: AddFloorIndicator 1, false, Ind4_Button, Black, back, -18.500000 - 0.225 + 0.15, 7 + 0.102, 0.3, 0.3, 7.65

Offline ecolortest

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Re: KW Integration Project: Combined Releases for All Buildings
« Reply #1416 on: June 22, 2018, 10:49:00 PM »
In the next release, you will have less missing textures as I have made a new folder in this IP called "Other People's Textures", in which it will contains other people's textures that I have used, that are not included in any IPs. Some of these includes:
-Elevator door textures used in Two Pacific Center.
-Elevator cab textures used in Interchange Hospital and Transnational Office Plaza.
-Beno's textures used in some buildings.
-Floor indicator textures used in Interchange Hospital and Transnational Office Plaza.
-Gooper1's marble textures used in some buildings.
-Panel textures used in Two Pacific Center.
-Lanterns and directional indicators used in Intercontinental Hotel Interchange City.

If you are missing textures for buildings in this IP (Try the topmost item first):
1. If you have a fast internet, 7-Zip and enough hard disk space, get G1DP.
2. Get the latest release of EG881 IP here (download the full release, not patch, unless you already have previous releases).
3. Get the latest release of TT IP here (for most buildings prior to Skyscraper School).
4. Post here.
i missing texture: ObjectPlus/Textures/Escalators/black.jpg
ObjectPlus/Textures/Escalators/escalatorlandingx.jpg
ObjectPlus/Textures/Escalators/escalatorlandingz.jpg
ObjectPlus/Textures/Escalators/escalatorstep2x.jpg
ObjectPlus/Textures/Escalators/escalatorstep2z.jpg
ObjectPlus/Textures/Escalators/escalatorstep3x.jpg
ObjectPlus/Textures/Escalators/escalatorstep3xb.jpg
ObjectPlus/Textures/Escalators/escalatorstep3z.jpg
ObjectPlus/Textures/Escalators/escalatorstep3zb.jpg
ObjectPlus/Textures/Escalators/escalatorstepx.jpg
ObjectPlus/Textures/Escalators/escalatorstepxb.jpg
ObjectPlus/Textures/Escalators/escalatorstepz.jpg
ObjectPlus/Textures/Escalators/escalatorstepzb.jpg
ObjectPlus/Textures/Escalators/stainlesssteel2.jpg
data/Melvin/Black_Ind.jpg
data/Melvin/WorldMgntCenter/HotelSkylobby.png
data/Melvin/WorldMgntCenter/OfficeSkylobby.png
data/Melvin/WorldMgntCenter/OfficeZ1_1.png
data/Melvin/WorldMgntCenter/OfficeZ1_2.png
data/Melvin/WorldMgntCenter/OfficeZ1_3.png
data/Melvin/WorldMgntCenter/OfficeZ2_1.png
data/Melvin/WorldMgntCenter/OfficeZ2_2.png
data/Melvin/WorldMgntCenter/OfficeZ2_3.png
data/Melvin/WorldMgntCenter/Service1.png
data/Melvin/WorldMgntCenter/Service2.png
data/Melvin/WorldMgntCenter/Service3.png
data/Melvin/WorldMgntCenter/Service4.png
data/Melvin/WorldMgntCenter/UpperExpress.png

Offline Kan

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Re: KW Integration Project: Combined Releases for All Buildings
« Reply #1417 on: June 22, 2018, 10:53:03 PM »
1. Try using the latest build, and see if it works.
2. Did you install EG881's IP and my IP properly? If you do not have the previous release installed, download the full release, not patch.

Offline JL Productions

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Re: KW Integration Project: Combined Releases for All Buildings
« Reply #1418 on: July 08, 2018, 04:14:40 AM »

22 June 2018 Release
Download links:
Patch release (if you have previous release installed)
Full release (7z) (requires 7-zip to be installed on your computer)
Full release (Zip)



Pre-requisites



Description
This release contains an update to World Management Center (full release notes available here), and some modifications to Triton Convention Center, which is my Triton Center mod that was one of my active projects in 2011. There is also a minor edit to Tranquility Conference Center as well.



Installation Instructions
1. Click on a link above and download the file.
2. Open the file with your Zip program. You should see the "buildings", "data" and other script folders.
3. Select all folders and extract them to your Skyscraper root folder. After extracting, you should be ready to open the buildings!

If you are missing any textures, please read this.



Changelog
World Management Center: Update 1
1. Fixed missing external shaft walls on some Zone 1 office levels.
2. Removed external shaft walls that were overlapping with the restroom walls on some Zone 2 office levels.
3. Minor fixes at the storage room's walls on Zone 2 office levels.
4. Added floor signs for the office express elevators' upper cars.
5. Modified elevator fixtures to more realistic version (done by Test Tower).
6. Added a wall on Stairwell 3's left side
    -There is supposed to be a utility shaft there, but I decided to add a wall to temporarily cover the area before I add the utility shaft.

Triton Convention Center
1. Re-arranged buttons in the parking, upper express, hotel service, residential service, and restaurant service elevators.
2. Added blank buttons in the freight elevator's panel, where the buttons for the 81st and 101st floors used to be.
3. Floor IDs in the simulator control panel now display the same as in the elevators.
    -This should have been done a long time ago, but at that moment I didn't know the code much, so I only changed the T2T codes without modifying the IDs in the floor section, to avoid messing up.
4. Changed elevator lobby textures on parking levels, and added remaining windows to the parking elevator lobbies.
5. Renamed upper service elevator to express service elevator, and changed its serviced floors.
    -This is so that the hotel, residential and restaurant service elevators will be used by people with service access, when traveling within the respective zones.
6. Renamed lower service elevator to office service elevator (its serviced floors are still the same).
7. Minor edits to the restaurant's and ballroom's wall and doors on the 134th-136th floors.
8. Minor edits to the upper stairs (so that you can walk between the 142nd floor and roof level more easily).
9. Changed elevator lobby signs to match with the elevators' serviced floors.
10. Changed elevator decos and shaft doors on the 131st and 134th-137th floors, for a better look.

Tranquility Conference Center
Changed entrance doors on the 1st-2nd floors, and elevator machine room door, to be external doors.

Cool, I have a suggestion for the WMC: Maybe you can use Gill Sans MT.ttf to make the buttons more realistic.
Hello

Offline Kan

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Re: KW Integration Project: Combined Releases for All Buildings
« Reply #1419 on: July 08, 2018, 04:41:52 AM »
Cool, I have a suggestion for the WMC: Maybe you can use Gill Sans MT.ttf to make the buttons more realistic.
Good idea, but I think using this font may cause me to get in copyright issues, so I don't have plans to change the font for now.

Offline JL Productions

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Re: KW Integration Project: Combined Releases for All Buildings
« Reply #1420 on: July 08, 2018, 06:39:17 AM »
Good idea, but I think using this font may cause me to get in copyright issues, so I don't have plans to change the font for now.

oh ok
Hello

 

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