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Custom Buildings / Re: the anime1 "triton center" revamp
« Last post by Kan on Yesterday at 11:13:39 PM »
Sorry to bump, but I noticed another bug that may hasn't been noticed before.
Elevators 76-77 (in the conference center) have the same buttons as in the parking elevators. They can be called from upper floors normally, but inside the elevator, only floors L and 1 can be selected.
Current progress on my buildings:
World Management Center:
I fixed some floor indicator codes, as well as the railings' offsets on the roof level (currently accessible only using noclip mode).

Update in Transnational Office Plaza:
I decided to have a minor layout change. The wall dividing the service elevator lobby and storage room on the 25th-38th floors has been removed. This change allows a larger service elevator lobby and easier access to all office areas.
This means that on those floors, there is now only one storage room (next to the restrooms), and the service elevator lobby is now the same size as the storage rooms on the 2nd-24th floors.



Off Topic / Re: My Youtube Channel
« Last post by elevator1512 on July 20, 2018, 02:36:21 PM »
I have uploaded the elevator tour of the Yukon Suites Hotel in Escalatorton.
Note: From now on, I will only upload the 7zip versions of my integration project releases. If you don't already have 7zip installed, go to the downloads on 7-zip and download what required version of 7-zip you will need. This is because I tried uploading the .zip versions and failed in doing so because of a timeout error.
Are you able to provide a .zip file on request? I'd much rather not have to install 7-zip for the purposes of one download only.

E1512 Integration Project 2018 - Release 1

Releases Available

Full Release

Patch Release

Note: From now on, I will only upload the 7zip versions of my integration project releases. If you don't already have 7zip installed, go to the downloads on 7-zip and download what required version of 7-zip you will need. This is because I tried uploading the .zip versions and failed in doing so because of a timeout error.

I have released Year 2018 Version 1 of my integration project, which contains a patch and a full versions both in zip and 7zip releases. Download the full release if you don't already have the integration project installed on your computer. If you do have it installed, download the patch if you just want the latest version of the build with just the updated buildings. The 7zip packages are for anyone who had 7zip installed; download the 7zip versions of the patch and releases if you have 7zip.

Recent Changes

The Aralia Tower I has had a minor change to all elevators, changing the beep sound in the elevator buttons to a switch sound. In the parking tower, the elevators have extra call buttons now so that one of two elevator banks can be called separately. The Line Hospital File 7 has had elevators changed so that those buildings have more realistic elevators. A new building has been added to Line Hospital, called File 8. There are 40 elevators in this file and Buildings 34 to 37 included; with Otis and Kone elevators in the buildings.

If you have any problems with downloading, leave a post below and explain what the problem is and whether I'll be able to fix it myself or not.
Support / Re: Error skyscryper loading
« Last post by eventhorizon on July 20, 2018, 09:45:37 AM »
Try using the latest build from here:

that should have a fix for that issue.
Support / Error skyscryper loading
« Last post by Renat_Zimin on July 20, 2018, 03:39:47 AM »
*** Unhandled Exception
   ExpCode: 0xC0000005
   ExpFlags: 0
   ExpAddress: 0x703310E5

SymInit: Symbol SearchPath: '.', symOptions: 530,

OS Version: 6.2.9200 ()

Loading symbols..........................................................................................

Call stack:
c:\skyscraper\build\skyscraper\src\sbs\texture.cpp (1870): SBS::TextureManager::WriteToTexture
c:\skyscraper\build\skyscraper\src\sbs\texture.cpp (804): SBS::TextureManager::AddTextToTexture
c:\skyscraper\build\skyscraper\src\frontend\script_textures.cpp (291): Skyscraper::ScriptProcessor::TexturesSection::Run
c:\skyscraper\build\skyscraper\src\frontend\scriptprocessor.cpp (213): Skyscraper::ScriptProcessor::Run
c:\skyscraper\build\skyscraper\src\frontend\enginecontext.cpp (129): Skyscraper::EngineContext::Run
c:\skyscraper\build\skyscraper\src\frontend\skyscraper.cpp (2036): Skyscraper::Skyscraper::RunEngines
c:\skyscraper\build\skyscraper\src\frontend\skyscraper.cpp (786): Skyscraper::Skyscraper::Loop
0117329F (Skyscraper): (filename not available): Skyscraper::MainScreen::OnIdle
6D08BB9F (wxbase30u_vc_custom): (filename not available): wxAppConsoleBase::HandleEvent
6D08BB47 (wxbase30u_vc_custom): (filename not available): wxAppConsoleBase::CallEventHandler
6D0AB665 (wxbase30u_vc_custom): (filename not available): wxEvtHandler::ProcessEventIfMatchesId
6D0ABA45 (wxbase30u_vc_custom): (filename not available): wxEventHashTable::HandleEvent
6D0ABD21 (wxbase30u_vc_custom): (filename not available): wxEvtHandler::TryHereOnly
6D0AC85F (wxbase30u_vc_custom): (filename not available): wxEvtHandler::ProcessEvent
6D0AB460 (wxbase30u_vc_custom): (filename not available): wxEvtHandler::SafelyProcessEvent
6C37F339 (wxmsw30u_core_vc_custom): (filename not available): wxWindowBase::SendIdleEvents
6C2F64A4 (wxmsw30u_core_vc_custom): (filename not available): wxAppBase::ProcessIdle
6D0AD9E4 (wxbase30u_vc_custom): (filename not available): wxEventLoopBase::ProcessIdle
6D0AD6FC (wxbase30u_vc_custom): (filename not available): wxEventLoopBase::Run
6D08C4DB (wxbase30u_vc_custom): (filename not available): wxAppConsoleBase::MainLoop
6D0D003E (wxbase30u_vc_custom): (filename not available): wxEntry
c:\skyscraper\build\skyscraper\src\frontend\skyscraper.cpp (92): main
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
77688484 (KERNEL32): (filename not available): BaseThreadInitThunk
779E2FEA (ntdll): (filename not available): RtlValidSecurityDescriptor
779E2FBA (ntdll): (filename not available): RtlValidSecurityDescriptor

Simulator State Dump
Platform: Windows 32-bit
Renderer: Direct3D9
Frontend version:
SBS version:
Instance number: 0
Building Name: Vondia Building
Building Filename: Mariott Marquis.bld
Building Version:
InStairwell: false
InElevator: false
InShaft: false
CameraFloor: 0
ElevatorNumber: 1
CarNumber: 1
ElevatorSync: false
Running Time: 0
BuildingsEnabled: false
ExternalEnabled: false
LandscapeEnabled: false
SkyboxEnabled: false
Verbose: false
InterfloorOnTop: false
Object Count: 12
Camera Floor: 0
Camera Position: 0, 0, 0
Line number: 62
Context: Textures
Line text: AddTextRange 1, 1, black, Ind_ButtonL, digifaw.ttf, 47, L, -1, -1, -1, -1, center, center, 255, 0, 0

Copy and paste the above information (select it and press CTRL-C)
and either post it to the Skyscraper forum at
or email to

Press OK to close Skyscraper
Elevator Discussion / Re: Behind the Scenes with Historic Otis Micro-Drive Elevators
« Last post by Kan on July 19, 2018, 10:34:04 PM »
Looks interesting.
Update for Release

This post will have spoilers that will only be spoilers until the release.

Year 2018 Release 1 of the integration project will be released tomorrow night with everything that has been done for the previous release just over a year ago. The new release will have changes to Aralia Tower I and Line Hospital File 7 in current releases, and Aralia Tower II and Line Hospital File 8 for new buildings. No other spoilers will be released until the release.
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